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초록
This paper proposes machine learning models for classifying five soccer dribbling techniques using video-based pose estimation. We collected 48 videos of dribbling techniques (feinting, inside-outside, flip flap, Ronaldo chop, step over), extracted 3D coordinates of 33 anatomical landmarks from 21,186 frames using MediaPipe Pose, and compared six models through 5-fold cross-validation. XGBoost achieved the highest accuracy (99.11%), followed by Random Forest (98.94%), while deep learning models showed lower performance: 1D CNN (97.64%), LSTM (97.31%), Transformer (88.03%), and GRU-CNN (86.66%). All models exceeded real-time requirements with XGBoost reaching 203,484 FPS. Feature importance analysis revealed lower body landmarks contributed 68% to classification decisions. Results demonstrate tree-based ensemble methods outperform deep learning for dribbling classification by effectively utilizing spatial coordinate relationships, enabling real-time, high-accuracy analysis for training applications.
키워드
- 제목
- 비디오 기반 포즈 추정을 이용한 실시간 축구 드리블 기술 분류를 위한 머신러닝과 딥러닝 모델의 비교 분석
- 제목 (타언어)
- Comparative Analysis of Machine Learning and Deep Learning Models for Real-Time Soccer Dribbling Technique Classification Using Video-Based Pose Estimation
- 저자
- 최완석; Liao Liang; 권혜영; 신형수; Wei Hanyi; 최태석; 허서윤; 박명철
- 발행일
- 2025-09
- 유형
- Y
- 저널명
- 한국컴퓨터정보학회논문지
- 권
- 30
- 호
- 9
- 페이지
- 43 ~ 52
- 언어
- ENG
- 출판사
- 한국컴퓨터정보학회
- 발행국가
- 대한민국
- 분량
- 10 페이지
- ISSN
- E 2383-9945
P 1598-849X